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Using different technologies besides just a paper copy is valuable for so many reasons. It saves paper and time and promotes interaction for the student to actively access the materials and engage. 

 

Technology is being given a greater role in CTE instruction due to the variety of platforms that can be utilized for instructional delivery. 

With the copy right laws as they are and what could happen even when they are on an open form is a problem for some school, so to make sure that instructor do understand that they could be in violation of those laws and the school could be held responsible for their action is very important.

The list of resources for games, quizzes, educational videos, podcasts, and eBooks is a helpful starting point.  I always appreciate reviewing fair use laws so as to avoid any copyright issues when using materials in class.  I also appreciated the information regarding professional teaching realted organizations.  There is a wealth of information and resources that can be accessed to improve instruction. 

This part of the course is very in depth. I want to look at all the recources and see what will work best for my classes. 

There are many online platforms for quiz/test creation, podcasts, and publisher platforms (just to name a few) that are listed in this module. Also, it was good to read about copyright issues and laws.

I really have enjoyed the information Ive learned, cant wait to put it to use!

 

I love how stand-alone classrooms can now be so engaging with all the technological pieces that can be incorporated into what it being taught. So many diverse ways to get the same information across for all of our different types of learners. 

 

I have learned that there is more social networks outside the classroom that could be great tools for keeping students engaged. 

There have been lots of useful applications suggested for incorporating technology into the classrrom.  This will make reaching our newer generations much easier and keep them involved.

I was interested in the information about Purpose Games. I intend to research this and possibly implement into my lectures this spring. 

I am going to try to podcast this term.

Since my classes are now online until Fall 2021, I have not had the chance to fully comprehend all that I can implement to ensure my students are learning in a virtual environment. The suggestions in this module will come in handy and I intend on applying at least a few of them in my spring semester. 

 

This has been helpful since we have now switched to all online. I am still not a fan of e-books and prefer a regular text book but I can see how they can be beneficial in some way.

Insightful sites have been suggested and many options for technology use in the classroom has been opened up to me.

This course has helped me explore my cirriculum and has inspired ways for me to create multimedia presentations of material to captivate and engage students by actively learning.

This material is very useful especially now where we are using online materials inplace of traditional classroom in person instruction.

 

Reply to Wesley Wright's post:I totally agree with you here Wesley, integrating various technical toold and technology-based learning materials including but not limited varioud social media platforms (not necessarily all at the same time) would enhance learning method and knowledge gaining opportunity for our students. Thank you. Anwar

To be part of professional organizations especially education related organizations help teacher to keep up to date especially in this ever changing technologically advanced global education environment. Getting membership especially with those that are free should be encoyraged.

Understanding how to incorporate various methods of technology in a class can help with critical thinking skills.

 

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