checking in on students throughout the course is key with online learning.
Time managment is essential in learning. The learning responsibility is tranferred to the student in an asynchronous environmnt and it may be concerning to educators. A balance can be achieved by using tools such discussion forrms, refelctive summaries, etc. The are several best practices to engage the student, and if these fail actions such explicit instructions, work drafts, goals, deadlines may be helpful as well. An engaged student will result in positive outcomes.
Thought this was interesting: It is important to reward and recognize their successful course behavior.
Commuincation is the key to the best outcomes.
Labs need to assess skill yet be friendly to the environment in which their taught.
I learned how important are awards and recognitions to engage the sutents in a course.
Instructors should include learnig outcome questions in every task possible to assess understanding and mastery
I simulation strategy that I plan to use this fall with my classes is to host a virtual hackathon. I'll have a few challenges for my students to complete and then use peer evaluation to choose the best solution to each challenge.
feedback should include critics BUT also advice and assistance in understanding materials
I learned that students still need to be engaged and be able to communicate with each other on an asychnonous platform. Posting the data for labs aftewards is also helpful.
In science classes, lab is 40% of the grade. I like the idea of digital scavenger hunts. It may be necessary for districts to invest in virtual labs. Creating content at the secondary level that is meaningful can be complicated, expecially if you are required to produce 1 lab per week.
I believe that it is important for instructors to consider feedback and check points along the way to gauge the progress and understanding of online learners. This is why time management and planning is essential for developing asynchronous courses and encouraging self-directed learnng.
Having taken several online college courses, I have to agree that time management is very important. Setting intermittent checkpoints is a great way to encourage students to stay on time with their tasks. Using discussion boards is a very good way to get feedback from students and their progress on their tasks and to see if anyone will need additional help or clarification. Gamification is also a great way to motivate the student to be productive and to set "goals" or "levels" for completion of a task or assignment.