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I learned that games motivate learners based on Flow theory, which concerns managing challenge, control, performance criteria and feedback. There are six elements that can be manipulated to achieve this, includiing world design, system design, content design, game writing, level design, and user interface design. The more immersive a game, the more likely it is to engage learners. There are free and low cost applications available to create games and immersive worlds. Collaborative games must have controls in place to ensure teams members participate equally or according to their roles or skills. 

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