I teach a subject that addresses a specialized area of practice (game audio development) within a broader professional field (audio production). By its nature, the specialization requires advanced development of challenging technical skill and higher-order thought.
In all fairness, it is not a likely target for a majority of my students. Many of them pick up on this early on: they tune out and turn off. I am working to develop presentations and activities that offer learning objectives more easily generalized outside of the specialty. But I feel strongly that it would be a disservice to the students to entirely… >>>